Wednesday, November 30, 2011

VW Beetle

I finally finished the VW Beetle model! Now is time to refine the textures of the environment.

Thursday, November 24, 2011

Sculpture

Update on my human scultpure.

Wednesday, November 23, 2011

Storyboard for PRJ350

Sketches and thumbnailing ideas:
I need to practice drawing females.

Tuesday, November 22, 2011

Update

Final rendering of the medieval painting.
I learned some stuff doing this painting:
1. Textures are awesome.
2. Custom brushes are a life saver.
3. Reusing parts is a quick and cheap way to get jobs done.

Monday, November 14, 2011

Maya Exterior

Hey,
It's time for some 3D goodness.
Low poly.
NURBS.
What is this car for you ask?
It's for my exterior assignment. My concept is a back alley with this car as the hero prop (main item, focal point, you get it).
When I was looking for inspirations in the internet, I came across this particular photo. I just thought, "This is it." Thus, the back alley concept was born.

I want it to be a run-down alley, abandoned. I want it to show loneliness and coldness.
Here are my concept sketches.

I hope this assignment turns out well; modelling the car took me ages... I'm just gonna believe that that's not a sign of what's gonna come.

Friday, November 11, 2011

Human Figure Sculpture

Fixed a lot of stuff today.. and the thighs are still cracking because of one of the fixes. I hope it doesn't crack when I get back on it next week.

Wednesday, November 9, 2011

Sketches

Some sketches for storyboard class.
I need to start going to life drawing sessions again :/

Tuesday, November 8, 2011

Update

I fixed my cityscape painting based on the in-class crits. I just needed to make nature more random. Yeah, so I used a custom brush to create the random pattern on the tree and the cliff. I also added a texture to the cliff.
Here's my next assignment. We're supposed to create a medieval version of a photo we took. I actually have to add lighting information but since the picture I took was at night, and I want my scene to be in the day, I decided to skip it and take another picture sometime later.

Monday, November 7, 2011

Finished Textures

I'm finally done texturing my char. Her pants folds are a pain to make.. It's really really difficult to make them look like folds because of the vertical stripes. I had to reduce the opacity of the folds and bump up the normals.

Tuesday, November 1, 2011

Cityscape v2

My final for cityscape assignment. It's a 5-hour-or-so painting. I'm gonna need to practice speed painting and colors. Crits are welcome.